Community Media in India
Participatory media/community media/grass-root media, is an entity where the audience plays an active role in identifying, collecting, analyzing and disseminating content.
Participatory media/community media/grass-root media, is an entity where the audience plays an active role in identifying, collecting, analyzing and disseminating content.
Media inform, entertain, educate, set social agenda, shape our political system, form public opinion, support public demands, reveal social realities, transmit culture, create new trends and propagate cultural values.
Communication is a continuous and omnipresent phenomenon. It is impossible to not communicate. That makes communication a complex process as it never ends.
There are two types of digital graphics files – vector and raster. Vector images are made of hundreds of thousands of tiny lines and curves (or paths) to create an image. Raster images are composed of pixels.
Media convergence is the process of blending of the media, telecommunication and computer technology into one digital form.
Under the digital India initiatives government of India has established few agencies with specific area of work for the systematic and successful implementation of e-Governance.
e-Governance, is the integration of Information and Communication Technology (ICT) in all the processes to enhance government ability to address the needs of the general public.
Cyber crime is unlawful acts wherein the computer is either a tool or a target or both. Cyber Crime has evolved from individual crime to organized crime and now more as a terrorist activity.
As the technology is expanding the boundaries of our social circles, it is also bridging the gap between our entertainment and our own lives.
E-Commerce is defined as any form of business transaction in which the parties interact electronically rather than by physical exchanges. It covers mainly two type of activities: 1.Electronic ordering of tangible goods, delivered physically using traditional channels such as postal services 2.Direct electronic commerce including the online ordering, payment and delivery of intangible goods and …